7 days to die mods alpha 174/13/2023 With the Hand Axe and Ice Pick being faster, but less damage, and less stamina use, this will hopefully open players up a bit for tool selection with harvesting.Ĭrowbar and Salvaged Axe are special. There are a few tools in the mod to compliment TFP's version of tools. It is really up to the user which "type" they prefer to have visually. I designed some to fit better to bladed type weapons, and some to fit better on blunt objects and such. For now, every mod is pretty much open to every high-end weapon. There are some mods that "repeat", such as Death, and Death Blade. Poison and Smoke being a highly effective stealth tools. Most mods are tied to AOE damage on Right Click, so chaining lighting, or fire to a group of zombies is possible! This will cost you quite a bit of stamina, but can greatly help with overwhelming situations! There are also mods for basic harvesting, and exploring. They are very unique, and compliment end-game horde fighting VERY well. Particle Mods: Particle mods are the highlight of this mod work.Some of them are well polished, and shine beautiful, and some are a little more Rustic and worn. Custom done by yours truly, I went for a more worn-down rustic feeling for some of these skins, to give them a more fitting appearance for 7dtd. Magma, Poison, Tempered, Electric, and Golden Casements are available for your custom color selection. Casing Mods: Recolored textures for most weapons.Physical Mods: These will cause heavy bleeds, single target hits, additional damage to certain materials, and all around damage based effects.After pouring hundreds of hours into some amazing artistic work, we have some really visually stunning, and game fitting mods. All other UI works/functions perfectly.Ĭustom Weapons are an amazing thing, very easy to do! With lots of amazing work out there, and much more coming, I wanted to set my focus entirely on the Mod aspects of Weaponry in 7 Days to Die. Sadly, no localization.txt yet, so no in game info text menu. This entire mod is written in xpath, no edits needed to any core files. About this Modlet:Ĭustom Melee Weapons and Particle Attachments.įully craftable, gated by progression, added to open world loot table, fully repairable/modable, custom particle effects, AOE effects, textured skinscustom damage and modifiers. Some particle effects and texture casings will skip your game upon loading in the hotbar. Pixel textures on fire may cause FPS drops in lower end clients. Suggested for heavy AOE particles that you have decent framerates. Requires Alpha 17 version of 7 Days to Die.
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